What Are The Season 1 Mythic+ Affixes For World Of Warcraft: Dragonflight?

What Are The Season 1 Mythic+ Affixes For World Of Warcraft: Dragonflight? #Season #Mythic #Affixes #World #Warcraft #Dragonflight. Here is what we have for you today on TmZ Blog.

For end-game players in World of Warcraft, more often than not, Mythic dungeons are a huge part of gameplay. One of the main things to be considered in Mythic dungeons is the Mythic+ affixes that go along with these dungeons. With World of Warcraft: Dragonflight around the corner, the affixes have been compiled.

After collecting data from the Dragonflight beta for 8 weeks, players have managed to figure out what affixes are going to be used for ten weeks of Season 1.

It’s important to note that when doing Mythic dungeons, no two weeks are the same! Each week will have different affixes going in.

Without further ado, here are the affixes for the season 1 Mythic+ dungeons for World of Warcraft: Dragonflight!

World of Warcraft | Dragonflight Launch Gameplay Trailer



World of Warcraft | Dragonflight Launch Gameplay Trailer





What Do The Affixes Do?

It’s important to remember that with each increase in difficulty, it adds on another affix. Going forward, let’s explain what each of the affixes do.

Fortified: Non-boss enemies have 20% more health and inflict up to 30% increased damage.

Raging: Non-boss enemies enrage at 30% health remaining and deal 50% increased damage until defeated.

Quaking: Periodically all players emit a shockwave, inflicting damage and interrupting nearby allies.
Quake: Causes a quake at your location after 2.5 seconds, inflicting 40% of a player’s maximum health to all nearby allies within 5 yds.

Thundering: Enemies have 5% more health. While in combat, players are periodically charged with primal power from Razageth’s neverending storm. This power comes with great risk, and failure to discharge it can cause stunning consequences.

Tyrannical: Bosses have 30% more health. Bosses and their minions both deal 15% more damage.

Bursting: When a non-boss enemy is slain, it will explode, causing all players to suffer damage over 4 secs. This effect stacks. It deals 1390 Shadow Damage every 1 second.

Sanguine: When a non-boss enemy is slain, it leaves behind a pool of ichor that heals their allies for 5% of their maximum health every 1 sec and damages players for 15% of their maximum health every 1 sec.

Storming: While in combat, enemies occasionally summon damaging whirlwinds.

Grievous: Injured players suffer increasing damage over time until they are healed. Bleed for 1 second until healed. This effect stacks.

Explosive: While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed. They deal fire damage equal to 40% of the target’s health within a 60 yd radius.

Volcanic: While in combat, enemies periodically cause flames to erupt from beneath the feet of players, inflicting fire damage equal to 20% of their max health and knocking them into the air.

Spiteful: Fiends rise from the corpses of non-boss enemies and pursue random players.

What Is The Season 1 Mythic+ Affixes Rotation?

Thanks to the data collected by players throughout the Dragonflight beta, we now have enough information to garner what the rotation will be for the first season of Mythic+ Dungeons.

They are as follows:

Table from Microsoft Word

As seen in the table above, there are a lot of varied affixes to consider. As always, there is one seasonal affix for each season once you go past level 10. The rotation is only ten weeks long, so this is the only data that is needed at the moment.

When it comes to affixes like Spiteful and Quaking, melee DPS may struggle more with these particular affixes. This is because it may be difficult for them to kite the ghosts around, or deal damage to them without equally taking a lot of damage from them in the process. Quaking is also a very difficult affix to handle, especially if you have multiple melees on your team, as it generally means you will be stacked to some degree.

Healers may struggle more with affixes such as Tyrannical, Bursting, and Grievous. They may burn through their mana faster than they can heal, meaning that they potentially have to stop and start more frequently throughout the dungeon to make sure that they can replenish their stocks to be okay to heal later down the line.

There you have it. This is the total season 1 mythic+ affixes rotation. Good luck in your dungeons, and may you get all the gear that you need!

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I'm Olamilekan Atolagbe, I'm fueled by my passion for understanding the nuances of cross-cultural publishing. I consider myself a "forever student," eager to both build on my academic foundations in programming and computer science and stay in tune with the latest content publishing strategies through continued coursework and professional development.

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